06.10.2014

New Phantom Gate Decks

Hello people, and welcome back.
This time, I will talk about decks that revolve a little bit more around the new Phantom Gate cards.

One idea that immediatly came to my mind when I saw MManectric EX was to combine it with Virizion/Genesect. This deck has shown great potential in many tournaments since it appeared with the release of Plasma Blast.
It has a consistent, fast setup and is able to deal with any threat.
The strategy revolves around using Virizion EX's Emerald Slash to power up as many Genesect EX as possible, to then use Genesect EX to clean up the board and getting rid of threats as soon as possible by using the Red Signal Ability. In situations where it is neccesary you also have the possibility of using G-Booster to hit everything for 200 damage.




 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
With the release of Flash Fire, though, Virizion/Genesect's natural enemy appeared:
Pyroar
This card gives VirGen a hard time and players piloting VirGen at tournaments usually try to avoid the match-up by all means.
Another problem that came up in VirGen decks after the rotation is the lack of Super Rod to get their energies back. With this you have to be much more carefull with discarding energies, than before.

MManectric EX solves the Pyroar problem as no other card could.
An evolved Pokémon, that does 110 damage for 2 energies, and then even gets 2 energies back from the discard pile.
This second effect of the attack solves the energie recovery problem.
 
Now you just have to find a way to fit this card into your VirGen deck.
 
I'll first give a decklist for expanded format, since that's what we play here in Japan in, and then try to help you convert the deck to standard.
 
My decklist is:
 
Pokémon:
3 Genesect EX
2 Virizion EX
2 Manectric EX
2 MManectric EX
1 Tropius PLB
10

Trainers:
4 Professor Juniper
4 N
4 Skyla
1 Shadow Triad
1 Colress
2 Skyarrow Bridge
3 Ultra Ball
3 Energy Switch
3 Muscle Band
2 Tool Scrapper
1 G Booster
1 Professo's Letter
2 Enhanced Hammer
3 VS Seeker
2 Manectric Spirit Link
36

Energies:
4 Plasma Energy
2 Lightning Energy
8 Grass Energy
14

Card choices:
 
Tropius PLB:
This card is a nice addition to the deck, since it makes your opponent draw odd prices and has fighting resistance. It helps in the Donphan match-up and it is also nice if you are stuck and just want to draw some cards.







3 Energy Switch:
This card is awesome!!!
You have so many two-energy-attackers, that as soon as you have one energy in play you can just slam down a fresh attacker, attack an energy, Energy Switch, and you are ready to go again.
I would never play less than 3.
 
2 Enhanced Hammer
Even though I don't play Balloons I can still take advantage of this card. It makes so many match-ups so much easier and helped me a lot in the meta here in Japan, that I wanted to include 2 of them.
 
Strategy:
The Strategie in this deck revolves around using Virizion and Genesects power to hit the opponent fast on a constant basis. Then, when the game is developed use MManectric to finish the opponent off by having the board advantage with many energies.
MManectric and even its basic EX do wonders against every lightning weak Pokémon like Yveltal EX, or Lugia EX, or even Empoleon.
On the other hand, it makes your Donphan match-up worse, but if you just don't play your Manectrics down it is just like playing with straight VirGen.
 
 






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